~10ms
End-to-end concurrent write latency
C++17 / Go / Linux / CI/CD
I build low-latency software, release infrastructure, and backend platforms that stay understandable under load—and maintainable after launch.
Verified from resume // 2026
~10ms
End-to-end concurrent write latency
68
Debian packages under management
50–60
Client environments released monthly
40%
Reduction in redundant C++ code
Case file // Read-only
Designed a concurrent C++17 storage system with carefully optimized inter-process communication and multithreaded write paths for predictable performance under load.
Built and owned the packaging and release workflow used to ship production software consistently across distributed client environments.
Developed a full-stack internal application that automated weekly reporting and replaced repetitive spreadsheet entry with a focused workflow.
Engineered epoll-based network services and multithreaded architectures to remove blocking behavior and improve high-frequency data-flow scalability.
Engineering principles
Performance work starts with evidence: latency, memory behavior, throughput, and failure modes.
Build, test, package, and deploy workflows should behave the same way every time.
A system is more than its code; observability, releases, documentation, and maintenance all count.
OPEN_CHANNEL
For engineering opportunities, systems work, or a conversation about Linux and backend architecture, send me a note.